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AWS and Bundesliga kick off new in-game match facts

By 11th February 2021 No Comments

Most Pressed Player, Attacking Zones, and Average Positions – Trends will all be available to broadcasters during matches

Amazon Web Services and the Bundesliga have launched three new in-game match facts, beginning from Matchday 21 on 12 February.

From this weekend, broadcasters will have access to Most Pressed Player, Attacking Zones, and Average Positions – Trends. All three are created gathering and analysing data from live game video feeds as they’re streamed into AWS, and will be available on the Bundesliga app as well as in live broadcasts.

Most Pressed Player highlights how often a player is put under pressure, Attacking Zones shows where a team normally attacks from and where a goal is mostly likely to come from, and Average Positions – Trends aims to show how a team’s tactical formation can have an effect on the match’s outcome.

The data is provided to viewers as statistics, in addition to the already available Speed Alert, Average Positions, and xGoals insights.

Most Pressed Player:
Football teams are using pressure as a technique, both offensively and defensively, to disrupt a player’s rhythm. Until now, it was not possible to quantify the pressure put on an individual player. Most Pressed Player shows how often a player in possession of the ball experiences a significant pressure situation by measuring the number of opposing players involved, their distance to the player, as well as the direction of every players’ movement. it will also compare the number of pressing situations a player faces while in possession of the ball with the average number of pressure situations faced by their teammates, helping determine which players are under the most pressure.
Attacking Zones:
As teams look to exploit defensive weaknesses, approach their opponent’s goal, and ultimately score, Attacking Zones allows fans to see where the teams focus their offense to create those scoring opportunities. This new Match Fact divides the last third of the pitch into four equally sized Attacking Zones. Every time the attacking team enters one of these zones, either by dribbling or with a pass, the ball possession algorithm counts an attack and displays it in the graphic. The objective of this is to show fans where their favourite team is attacking and which side of the pitch they seem to view as most likely to score.
Average Positions – Trends:
This new statistic helps fans, coaches, and commentators identify team strategies by showing how the average positions of players on the pitch change during any desired time frame in the game. It builds on an existing Match Fact, Average Positions (which has been available since the 2019-2020 season), by offering the flexibility to analyse any portion of the game, rather than just at the half or the game’s end. Media partners and commentators can now choose which time spans to analyse and then compare those sections of the match, making it easier to identify tactical trends such as whether a team visibly reacts or begins a period of increased pressure after a significant event such as a goal, red card, or substitution.

Andreas Heyden, executive vice president of digital innovations for DFL Deutsche Fußball Liga GmbH, said: “Every Bundesliga match generates data that can improve play and help fans better understand team strategies, and we are making tremendous strides in leveraging the vast amount of data in our archives and from our league’s current games to develop and roll-out new Match Facts.

“The advanced statistics that we’re creating with AWS give fans an even deeper appreciation for how the game is played.”

General manager for AWS Germany, Austria, and Switzerland, Amazon Web Services EMEA SARL, Klaus Buerg, said: “Expanding our work with Bundesliga means more fans will gain an appreciation for the incredible talent on the field and the decisions made by teams, at the same time as the league differentiates itself through the use of advanced analytics to improve the quality of play.”

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